by Vadim Peretokin | 4 月 1, 2020 | Release (ZH)
Mudlet has regularly brought forward new standards towards the decades long standing art of text games, and will continue to do so with this release as well. We also have a few improvements and information for special groups of users. Mud Information Broadcasts Thanks...
by Vadim Peretokin | 3 月 8, 2020 | Release (ZH)
Geyser is the go-to way for making awesome interfaces in Mudlet and it’s received a lot of improvements in this release. Read on! Geyser in Userwindows Thanks to Edru2, it is now possible to put labels, miniconsoles, and the mapper inside userwindows!...
by Vadim Peretokin | 2 月 16, 2020 | Release (ZH)
Mudlet emerges from the vacation hibernation to deliver the next update! FieryMUD in Mudlet defaults Welcome to the world of Ethilien … and welcome FieryMUD to Mudlet! Ethilien, a world once ravaged by gods run amok. Amid this world, on the eastern continent of...
by Vadim Peretokin | 12 月 7, 2019 | Release (ZH)
Added a new option for customising the mapper’s “you are here” location marker, added notepad autosave, re-added stopwatches overhaul and fixed a possible crash when copying text in this update! MSP (Mud Sound Protocol) Thanks to Tamarindo from...
by Vadim Peretokin | 11 月 10, 2019 | Release (ZH)
此更新修复了Mudlet中的文本选择,改进了通用的映射器脚本,并在后台进行了一些改进。 修复文本选择 Accursed Lands 的 Crius MacOldenly 采用了他们重写的Mudlet的文本选择部分, 并且效果非常好! 现在的文本选择可以准确的选取到文本(符合你的预期). 工作人员 感谢所有代码贡献者: CriusMacOldenly, demonnic, keneanung, SlySven, and vadi2 对当前版本的贡献! 感谢所有翻译人员: Leris, Marco...