by Vadim Peretokin | Jun 1, 2021 | Release
Sustainability is a hot topic in 2021 for all the right reasons: We want to ensure that we can keep doing what we’re doing. It is, coincidentally, the theme of Mudlet 4.12 as well – We’d like to be sure that we can keep building Mudlet as the game...
by Vadim Peretokin | Mar 13, 2021 | Release
After a (once again) forced updates hiatus of a couple of months, monthly Mudlet updates are back! Enjoy improvements to drag & drop and a much better mapper.What is Mudlet?Mudlet is a platform with which you can play multiplayer, pure-text online games – called...
by Vadim Peretokin | Mar 3, 2021 | Informational
Just like professional documents have editorial style guides, so does professionally-made hobby code. It ensures we have a consistent style throughout the code making it easier to read and contribute to the code, and helps catch out bugs as well! I spent time over the...
by Vadim Peretokin | Nov 3, 2020 | Release
This release has been a long time coming, thanks to the vagaries of obtaining a new code signing certificate for our Windows builds. Consequently there are a lot of changes which made it into Mudlet 4.10. Let’s go over some of the highlights! What is Mudlet?...
by Vadim Peretokin | Oct 15, 2020 | Informational
Though Mudlet is a platform for playing old-school text games which were first popularized in the 80’s, we pride ourselves in building Mudlet itself to be very modern. To this end, we’re always pushing the boundaries of tech to use the latest and greatest;...