by Leris | Apr 1, 2020 | Release
Mudlet has regularly brought forward new standards towards the decades long standing art of text games, and will continue to do so with this release as well. We also have a few improvements and information for special groups of users. Mud Information Broadcasts Thanks...
by Vadim Peretokin | Mar 8, 2020 | Release
Geyser is the go-to way for making awesome interfaces in Mudlet and it’s received a lot of improvements in this release. Read on! Geyser in Userwindows Thanks to Edru2, it is now possible to put labels, miniconsoles, and the mapper inside userwindows!...
by Vadim Peretokin | Feb 16, 2020 | Release
Mudlet emerges from the vacation hibernation to deliver the next update! Including a few new commands for our scripters, a new language for international players, and a new game for you to explore. FieryMUD in Mudlet defaults Welcome to the world of Ethilien …...
by Vadim Peretokin | Dec 7, 2019 | Release
Added a new option for customising the mapper’s “you are here” location marker, added notepad autosave, re-added stopwatches overhaul and fixed a possible crash when copying text in this update! MSP (Mud Sound Protocol) Thanks to Tamarindo from...
by Vadim Peretokin | Nov 10, 2019 | Release
This short update fixes text selection in Mudlet, improves the generic mapper script, and a few things in the background. Fixed text selection Crius MacOldenly from Accursed Lands has taken it upon themselves to rewrite text selection in Mudlet, and the result is...
by Vadim Peretokin | Oct 13, 2019 | Release
This update now stores characters’ passwords securely, improves selection (but more work to do there), adds ANSI colours to cecho and friends, and fixes the font spacing in the error console. We know quality of the last few updates hasn’t been amazing, and...